is aligned
12.9 Scaling and Positioning Keyframes in the Timeline
Scaling and positioning the Keyframes in the Timeline will give a better result when smoothing an
Animation.
With the Mouse Cursor in the Dope Sheet Timeline Editor press the A Key to select all the
Keyframes (white diamonds turn yellow – selected).
Figure 12.20
With the Timeline Cursor at Frame 1 (all Keyframes selected) and the Mouse Cursor in the
Timeline Editor, press the S Key and drag the Mouse to the left. The selected group of Keyframes
will contract (scale) down relative to the position of the Timeline Cursor.
Figure 12.21
Scale down until the Keyframe at the right of the group
with Frame 20.
Mouse Cursor
is aligned
Figure 12.22
Playing the Animation at this point sees the Character perform the Walk Cycle while the Timeline
Cursor moves from Frame 1 to Frame 20. The walk is much smoother but it is over in 20 Frames
with the Timeline Cursor continuing on to Frame 250 before repeating.
To produce a continuous Walk Cycle employ a Modifier (see over).
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